Log in

I forgot my password

Latest topics
» So what happened?
Tue Jun 12, 2012 12:20 pm by admin

» Covenant web pages
Tue Jun 12, 2012 12:15 pm by Whiskeytango

» Long Time Away
Sat Sep 24, 2011 5:40 am by Whiskeytango

» LK Phase 2
Sat Nov 13, 2010 10:34 am by Marisela

» Tweaking Saton
Sun Oct 24, 2010 12:12 pm by Blackie

» Cataclysim comes early for us
Wed Oct 20, 2010 7:15 am by mackman

» New design for forums
Tue Oct 05, 2010 10:22 am by Whiskeytango

» What happened?
Tue Oct 05, 2010 10:16 am by Whiskeytango

» Cata collectors edition
Tue Sep 21, 2010 1:07 pm by Purrdey

February 2019

Calendar Calendar


Display results as :

Rechercher Advanced Search

Patient on raids

Go down

Patient on raids

Post  fdarr on Tue Feb 02, 2010 8:38 pm

The size of guild and desires for raids may cause a little frustration. I have found that you need about three times the number of players in a guild in order to have a good turn out for raids and of course it must be higher when players are in different time zones. To have good turn out for raids. Make raids fun and never go public on criticism (don't whine). The person in charge of a raid should always have a "Plan B" in case the proper balance of classes/skills or the level of the players that can join the raid. One of the best ways to have a good turn out is to get more raiding players in guild and at the higher levels (recruit and help players level without Power leveling).
On slightly different subject, it is now a common practice in business to have both a starting time and an ending time on meetings and officers should decide what is to be discussed and what is purpose of discussion.


Posts : 7
Join date : 2010-01-19
Age : 82

Back to top Go down

Re: Patient on raids

Post  admin on Tue Feb 09, 2010 5:14 pm

I agree, and I think a starting time and ending time is good too! that way we know how full of a time commitment we are committing to.

Posts : 67
Join date : 2010-01-16
Age : 51
Location : Idaho


Back to top Go down

Back to top

Permissions in this forum:
You cannot reply to topics in this forum